Hashcat Package Description. Hashcat is the world's fastest and most advanced password recovery utility, supporting five unique modes of attack for over 200 highly-optimized hashing algorithms. Hashcat currently supports CPUs, GPUs, and other hardware accelerators on Linux, Windows, and OSX, and has facilities to help enable distributed password cracking. Nov 04, 2018. I have a brand new Dell XPS 8930 Desktop running Win 10 Pro. The issue seems to be that Premiere Pro CC 2019 is using the embedded Intel GPU instead of the nVidia GTX 1080 GPU. I don't want to back date the driver for the GTX 1080 until I hear from Adobe. 'GPU Acceleration (CUDA)' is enabled in Project Settings.
CPU device is skipped when using the -d (-d 1,2,3) parameter. Where device #1 is the CPU. I know this is the default behavior when not specifying devices/device types/platforms, but in this case Hashcat overrides the user specified choic. The standard Intel graphics drivers for Windows. include components needed to run OpenCL. and Intel® Media SDK applications on processors with Intel® Iris™ Graphics or Intel® HD Graphics on Windows. OS. You can use the Intel Driver Update Utility to automatically detect and update your drivers and software. Using the latest available.
Article index:
1 – Overview
I had the opportunity yesterday (thanks to anirul) to quickly test one of the new Mac Pro (a late 2013 model) equipped with two FirePro D500 graphics cards. The FirePro D500 is based on a variation of the Tahiti GPU and packs 1536 stream processors (and not 1526 as it's mentioned on the spec page):
The 1536 stream processors are spread over 24 compute units. The FirePro D500 is an OpenGL 4.4 capable graphics hardware (limited to OpenGL 4.1 under OSX 10.9) and supports OpenCL 1.2.
A quick note for OpenGL developers: it seems that FirePro drivers for D300/D500/D700 under OS X are very sensitive when it comes to hardware limits. I recently fixed a bug that occurred only on FirePro Dxxx under OS X 10.9 related to the max number of generic vertex attribs that can be used (GL_MAX_VERTEX_ATTRIBS = 16 on most GPUs including the FirePro Dxxx). 17 vertex attribs were used in a demo (which is clearly a bug) and only the FirePro D500/D700 (not tested on D300) crashed when the GL_MAX_VERTEX_ATTRIBS limit was exceeded. The bug was not visible with a Radeon HD 5000/6000 or a GeForce under OS X. So with current FirePro drivers, do not forget to check hardware limits! |
Some basic OpenGL info for the FirePro D500 under OS X 10.9:
2 – Gallery
https://froglestmuvol1977.mystrikingly.com/blog/video-processing-software-open-source. The Mac Pro is small:
https://ameblo.jp/171imintrittel6/entry-12650217351.html. The I/O connectors include four USB 3 ports, 6 thunderbolt ports, two Gigabit-Ethernet and one HDMI 1.4 ports:
The graphics cards: two FirePro D500. A 256-GB SSD is fixed on the right graphics card.
3 – OpenGL benchmarks
For this quick test, I used GpuTest 0.7.0 for Mac OS X. Only one FirePro D500 is OpenGL-ized in this benchmareking session.
Graphics settings for all tests: 1920×1080 fullscreen, no AA, 60 seconds.
The FirePro D500 is compared to the GeForce GT 650M (Macbook Pro) and a Radeon HD 5770 (hackintosh setup). I wanted to add a Radeon HD 7970 in the loop but the hackinstosh said NO!
3.1 – FurMark
- GeForce GT 650M: 798 points, 13 FPS
- Radeon HD 5770: 1412 points, 23 FPS
- FirePro D500: 2056 points, 34 FPS (GPU database entry)
3.2 – TessMark X8
- GeForce GT 650M: 8200 points, 136 FPS
- Radeon HD 5770: 18016 points, 300 FPS
- FirePro D500: 35525 points, 592 FPS (GPU database entry)
3.3 – TessMark X16
- GeForce GT 650M: 6759 points, 112 FPS
- Radeon HD 5770: 9683 points, 161 FPS
- FirePro D500: 16624 points, 277 FPS (GPU database entry)
3.4 – TessMark X32
- Radeon HD 5770: 3429 points, 57 FPS
- GeForce GT 650M: 4413 points, 73 FPS
- FirePro D500: 4792 points, 79 FPS (GPU database entry)
3.5 – TessMark X64
- Radeon HD 5770: 995 points, 16 FPS
- FirePro D500: 1291 points, 21 FPS (GPU database entry)
- GeForce GT 650M: 2192 points, 36 FPS
3.7 – GiMark
- GeForce GT 650M: 784 points, 13 FPS
- Radeon HD 5770: 1479 points, 24 FPS
- FirePro D500: 2501 points, 41 FPS (GPU database entry)
3.8 – Julia FP32
- GeForce GT 650M: 2734 points, 45 FPS
- Radeon HD 5770: 4808 points, 80 FPS
- FirePro D500: 28514 points, 474 FPS (GPU database entry)
3.9 – Julia FP64
- Radeon HD 5770: *** FAILED *** (driver issue)
- GeForce GT 650M: 427 points, 7 FPS
- FirePro D500: 9830 points, 163 FPS (GPU database entry)
3.10 – Volplosion
- GeForce GT 650M: 364 points, 6 FPS
- Radeon HD 5770: 925 points, 15 FPS
- FirePro D500: 1008 points, 16 FPS (GPU database entry)
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4 – Selected reviews
3.5 – TessMark X64
- Radeon HD 5770: 995 points, 16 FPS
- FirePro D500: 1291 points, 21 FPS (GPU database entry)
- GeForce GT 650M: 2192 points, 36 FPS
3.7 – GiMark
- GeForce GT 650M: 784 points, 13 FPS
- Radeon HD 5770: 1479 points, 24 FPS
- FirePro D500: 2501 points, 41 FPS (GPU database entry)
3.8 – Julia FP32
- GeForce GT 650M: 2734 points, 45 FPS
- Radeon HD 5770: 4808 points, 80 FPS
- FirePro D500: 28514 points, 474 FPS (GPU database entry)
3.9 – Julia FP64
- Radeon HD 5770: *** FAILED *** (driver issue)
- GeForce GT 650M: 427 points, 7 FPS
- FirePro D500: 9830 points, 163 FPS (GPU database entry)
3.10 – Volplosion
- GeForce GT 650M: 364 points, 6 FPS
- Radeon HD 5770: 925 points, 15 FPS
- FirePro D500: 1008 points, 16 FPS (GPU database entry)
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4 – Selected reviews
Hashcat Use Gpu
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